Take-Two gives up its attempted acquisition of Codemasters
Leaving EA free to take the wheel
Two months after reportedly reaching an agreement to acquire Codemasters for almost $1 billion, Take-Two Interactive this week announced it no longer plans to follow-through with its bid.
Take-Two looked set to follow through with its acquisition last November, though it seems plans were complicated by EA's surprise bid of $1.2 billion the following month. The Codemasters board took to this bid, withdrawing its recommendation to sell to Take-Two. Now, rather than returning with a counter-offer, the publisher told its investors that it's pulling out of the race entirely.
With all that said, it seems likely EA will end up getting its hands on Codemasters after all. An acquisition would give EA the rights to an impressive garage of racing sims—the F1, Dirt and GRID series' sitting nicely next to Criterion's Need For Speed under the publisher's umbrella. But it'd also give EA access to things like hardcore military sim Operation Flashpoint, the precursor to Bohemia Interactive's ARMA games.
Take-Two's statement claims the publisher is still actively hunting for developers to buy up. But as far as Codemasters is concerned, it seems Take-Two just couldn't make it over the finish line.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'