Triggernometry
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Learn the fundamentals of CS:GO in these videos
By Evan Lahti published
Triggernometry The truth is that getting better at Counter-Strike by only playing Counter-Strike can be a really slow, ineffective way to get better at Counter-Strike.
CS:GO meets Dredd in de_peachtrees
By Evan Lahti published
Triggernometry How does a massive dystopian apartment complex hold up when you put it into CS:GO?
How Team Fortress 2 has survived 494 patches
By Evan Lahti published
Triggernometry Despite the many transplants, facelifts, and amputations Valve has subjected Team Fortress 2 to, it refuses to die.
Checking in on Insurgency, one year later
By Ian Birnbaum published
Triggernometry Insurgency has grown into a thoughtful, fast-moving shooter unlike any other.
Killing Floor 2 guide: 10 tips for being a better zed killer
By Evan Lahti published
Triggernometry Killing Floor 2 Early Access is going up on Steam shortly, so we're taking a moment to lay out some tips for incoming players.
Blizzard’s blueprint: Overwatch as a competitive FPS
By Evan Lahti published
Triggernometry There’s a lot to like about Blizzard’s first crack at a multiplayer FPS: it’s colorful, easy to pick up, and remarkably polished. But...
Learning from GeT_RiGhT, Counter-Strike veteran
By Evan Lahti published
Triggernometry Veteran Counter-Striker GeT_RiGhT did an AMA on the Global Offensive subreddit today, giving his take on the state of CS:GO and how his team, NiP, prepares for tournaments.
Rainbow Six Siege hands-on: blowing open the FPS genre
By Evan Lahti published
video After the cancellation of Rainbow Six Patriots, we couldn't have been more impressed with Ubisoft's focused, multiplayer-centric approach to rebooting its now seven-year-dormant tactical FPS.
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