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10 tips to stomp enemies in Like a Dragon: Infinite Wealth
By Sean Martin published
Aloha Crush your rivals on the mean streets of Honolulu.
Like a Dragon: Infinite Wealth review – An indulgent double helping of Yakuza
By Dominic Tarason published
Hawaiian punch A dizzyingly huge all-you-can-eat Yakuza buffet.
Like a Dragon: Infinite Wealth is making the utterly bizarre decision to lock New Game+ behind a $15 upgrade
By Mollie Taylor published
news Sega is gating a very normal and staple RPG feature behind its premium editions.
Playing Like A Dragon: Infinite Wealth feels like walking into a restaurant where the staff already knows my order
By Lauren Morton published
New View After spending just a couple hours in Honolulu City, I already feel at home in the series again.
We've only just recovered from 2023's wild release schedule, and now the first few weeks of 2024 are going to hit us in the face with even more games
By Mollie Taylor published
no release January and February are already proving to be bangers.
2023 showed us the cost of pushing singleplayer developers to make multiplayer games
By Tyler Colp published
Drained Games like Redfall are a symptom of an industry that cares more about live service games than the developers making them.
Sega just announced new Jet Set Radio, Golden Axe, Crazy Taxi, and Shinobi games
By Jody Macgregor published
News Time for an arcade flashback.
Like A Dragon: Infinite Wealth debuts Daniel Dae Kim's voice work and Danny Trejo's unforgettable face
By Lauren Morton published
news Ryu Ga Gotoku swings for another star-packed cast in Infinite Wealth.
The reason behind Jet Set Radio's 20 years of enduring popularity and recent resurgence is simple
By Matt Poskitt published
Roll back Bomb Rush Cyberfunk was a worthy successor, but the original still has a magic that holds up today.
Sega admits Creative Assembly's live service push happened because it was drunk on 'the favorable winds of the early Covid-19 period,' says the studio will focus on RTS games from now on
By Joshua Wolens published
News "To put it simply, Creative Assembly was good at offline games in the RTS genre."
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