Rebellion
Latest about Rebellion

Atomic battery locations in Atomfall
By Sean Martin published
Lights on Power up the Interchange with these nuclear batteries.

7 things to find first in Atomfall
By Sean Martin published
Up and atom Get started on your countryside adventure by tracking down some good gear.

10 Atomfall tips to thrive in post-apocalyptic Cumbria
By Sean Martin published
In the zone Brave the perils of Windscale's quarantine zone.

Atomfall review: A muddled sci-fi misadventure in need of a stronger identity
By Fraser Brown published
Ununited Kingdom A trip through the British countryside takes a nasty turn.

Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'
By Andy Chalk published
news Rebellion makes big games, but not that big.

Rebellion CEO says Evil Genius 3 could happen but wonders 'what else could we do with it other than a base-building game?'
By Rich Stanton published
News "The idea of simulation games with emergent properties is very much part of what we do."

Rebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'
By Jody Macgregor published
News "We don't want to hire and fire people all the time."

Half-a-dozen 2000AD games were in the works before fizzling out: 'The games you get to see are a tiny representative of the number that get started—sadly'
By Rich Stanton published
News "The option is still open to people."

Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
By Joshua Wolens published
News "There are horror stories of people having external producers saying, 'Look, you just need to make fewer bugs'."
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