Previews
Latest about Previews

Hyper Light Drifter hands-on: Distilling design down to the good meth
By Tim Clark published
Preview …plus Heart Machine on the current confusion surrounding crowd funding.

Heat Signature hands-on: Embracing the void
By PCGamer published
preview Tim and Samuel got to play Heat Signature at GDC, a procedurally generated space piracy game.

Supernova hands-on: Bandai Namco’s sci-fi MOBA
By Tom Marks published
Preview Bandai Namco's new game, Supernova, aims to bring macro to the MOBA world and we got chance to play it.

Sunset preview: a war seen through the window
By Christopher Livingston published
Witness a violent conflict from a civilian's perspective.

Mortal Kombat X is a great party for one
By Emanuel Maiberg published
hands-on Mortal Kombat X looks a single-player dream, and this is before we've even seen the game's story mode.

Grey Goo hands-on: A promising return to the C&C formula
By Rob Zacny published
An updated look at the old-school RTS from Petroglyph.

Cities: Skylines preview: If urban planning was like Photoshop
By Emanuel Maiberg published
Cities: Skylines looks to pick up where the latest SimCity dissapointingly left off.

Magicka 2 preview: It's still fun, but hard to control a wizard
By Emanuel Maiberg published
Magicka 2 doesn't do a whole lot to change the formula, though in Pieces Interactive's defense, it's a brilliant formula.
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