Performance Analysis
Latest about Performance Analysis

The Last of Us Part 2 Remastered isn't perfect on PC but it's a million times better than Part 1
By Nick Evanson published
Fungal FPS Wave goodbye to VRAM and shader compilation problems but say hello to a major CPU workout.

Assassin's Creed: Shadows PC performance analysis: Ray tracing, upscaling, and frame generation are all optional, but only two of them are worth using, though not the ones you might think
By Nick Evanson published
FPS in the shadows Assassin's Creed is back with epic vistas, pretty graphics, and so-so performance. Same old, same old.

GTA 5 Enhanced performance analysis: Forget max settings, my advice is to enable Very High RT and enjoy the show
By Andy Edser published
Enhance GTA 5 has received a significant dose of the shinies.

Monster Hunter Wilds: Best PC settings for graphics and performance
By Nick Evanson published
Hunting frames You'll need to use upscaling and frame generation to get the biggest gains, but there are other tweaks worth using.

Having spent many hours testing Avowed I've found these three top tips are the best way to boost the game's performance
By Nick Evanson published
Tweaking Eora It's not just monsters, beasts, and the undead that can give you trouble in Eora.

Avowed's low frame rates but smooth-feeling gameplay makes me wonder if we PC gamers worry too much about the numbers
By Nick Evanson published
Ignorance is bliss Yes, I know that makes me sound like a steaming hypocrite.

Avowed PC performance analysis: Sometimes good, sometimes bad, frequently odd
By Nick Evanson published
Avowedly odd Temper your expectations, avoid upscaling, and just go by feel rather than frame rates.

Civilization 7 PC performance analysis: Playable on lots of systems but the late game will grind down whatever CPU you have
By Nick Evanson published
Taxing turns Don't be fooled by how well it runs when you first start playing.

Final Fantasy 7 Rebirth PC performance analysis: Runs well and looks good, but the tight system requirements and dearth of PC-centric options spoil the show
By Nick Evanson published
Cloud Nein Limited graphics options, capped frame rates, and a mediocre upscaling system. Gee, thanks Square Enix.
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