Paradox Interactive
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Can't wait for Vampire: The Masquerade – Bloodlines 2? Sink your teeth into the prequel mod instead
By Robert Zak published
News The second part of Bloodlines' prequel trilogy is out now in early access.
Cities: Skylines 2 gets a new patch, but your city's hotel owners aren't going to be happy about it
By Andy Chalk published
news The update fixes problems with custom climates and disappearing tool modes, but the hospitality industry remains a headache.
Inzoi's delay into 2025 has officially dashed all hope of this being the year of the Sims killers… what the hell happened?
By Mollie Taylor published
One life The Sims continues to hold a monopoly over the genre despite everyone very much wanting the opposite.
The next generation of The Sims will finally have some much-needed competition
By Lauren Morton last updated
Life Choices The long-dominant life sim will finally get some competition in its next generation.
Victoria 3 is marking its 2nd birthday with DLC, 'a new discrimination system' and famine, and isn't that nice?
By Joshua Wolens published
News If I can't starve and oppress people is it really a Paradox game?
The Dark Age of Paradox Interactive: What exactly happened to one of PC gaming's best publishers?
By Fraser Brown published
History lesson From disappointing launches to delays to cancellations, it's been a rough time for the Swedish publisher, but it's trying to bounce back.
Bloodlines 2 is 'a bit more of an action RPG,' Paradox exec says: 'People who have seen it talk about Dishonored'
By Andy Chalk published
news Paradox deputy CEO Mattias Lilja says The Chinese Room is putting its own stamp on the game.
Cities: Skylines 2 launched too early, says Paradox deputy CEO, but early access wouldn't have been a solution: 'A dev team that thinks they're going to have a nicer ride on an early access game, I think fool themselves'
By Fraser Brown published
News "The lesson learned is that we should probably not launch that early."
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