Oculus VR
Latest about Oculus VR
Oculus talks about "hard decision" to ship Touch controller after Rift headset
By Wes Fenlon published
Interview Oculus VP of Product explains why Rift is launching first, even though "very few hardware peripherals have ever succeeded unless they’re in the box."
John Carmack wants to make virtual reality esports stadiums
By Tyler Wilde published
Carmack suggests we could watch esports in virtual arenas with thousands of other spectators.
Time magazine's cover is the greatest threat to VR
By Evan Lahti published
Many things are remarkable about Time magazine’s new VR-themed cover.
Oculus acquires motion tracking company Pebbles Interfaces
By Shaun Prescott published
Company specialises in "custom optics, sensor systems and algorithms to detect and track hand movement".
Why 3D platformers could be one of virtual reality's best genres
By Wes Fenlon published
Oculus Rift platformer Lucky's Tale continues to prove that 3rd person VR works just as well (if not better) than 1st person.
Oculus VP Nate Mitchell on exclusive games and DX12's impact on VR
By Wes Fenlon published
Interview Oculus' VP of Product talks about games exclusive to Oculus Home, the design of the Touch controller, and more.
The dangers of bad virtual reality
By Wes Fenlon published
Bad VR reminds us of how incredible good VR is, but it can also muddy the waters of virtual reality as it heads mainstream.
Oculus announces its own VR controller, Oculus Touch
By Tyler Wilde published
Palmer Luckey has announced custom controllers for the Oculus Rift.
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