Obsidian
Latest about Obsidian
Avowed's companions won't ditch you for making the 'wrong' choices: 'It's not about maintaining their approval, it's about getting to know them'
By Tyler Wilde published
news You'll be able to adventure with two companions at a time in Obsidian's upcoming RPG.
Obsidian's next big RPG Avowed is looking to Vermintide's 'masterclass in having a sense of hitting and impact' to make its first-person sword-swinging feel weighty
By Harvey Randall published
News FPS: First Person Swordster.
Obsidian's Avowed is going 'classless', ditching Pillars of Eternity's crunchy stat-heavy builds in favour of Skyrim-like ability trees
By Joshua Wolens published
News I suppose classlessness is the logical next step for a studio so keen on historical materialism.
I still feel like I barely know anything about Avowed, but it's looking like a rare game that nails the wizard fantasy
By Ted Litchfield published
magic man I want to fling guys in the air and freeze them solid, not spam plinky plonky little missiles at them!
Obsidian reveals Avowed's dual wand 'gunslinging mage' combat and fall release
By Ted Litchfield published
news The combat especially looks like a big step up for Obsidian.
14 years in, modders have given me yet another reason to return to Fallout: New Vegas—an in-game multiplayer riddle contest with free games for the winner
By Joshua Wolens published
News Presumably a game that's not rigged from the start.
Seasoned RPG devs from Obsidian and BioWare blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailers
By Harvey Randall published
News "I can't stress enough how often I'd hear a retail rep declare a genre/style/look was dead with zero supporting data."
Fallout's co-creator may be retired—but he's still advising on The Outer Worlds 2, and how it can avoid the 'huge chasms' of RPG design
By Harvey Randall published
News Tim Cain's advice will still form a part of Obsidian's sequel, even post-retirement.
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