Irrational Games
Latest about Irrational Games
Exploring the 'twisted road' of Irrational's doomed XCOM game—from fighting aliens 'the size of entire city blocks' to a multiplayer mode where you could be the aliens
By Jeremy Peel published
Enemy unknown Inside the many promising, abortive concepts the BioShock developer came up with.
Ken Levine says Bioshock was 'almost cancelled' after going over time and over budget, while all publishers cared about was that these games 'don't make any money'
By Rich Stanton published
news Says it was still "extremely cheap" next to the competition.
Ken Levine's Judas has a little sister, and her name is Void Bastards
By Jeremy Peel published
System reboot The BioShock auteur has been beaten to the punch.
Ken Levine hails cancelled Irrational project as 'the best game we never got to make'
By Rich Stanton published
news The studio's monster-focused spinoff of SWAT was greenlit, before Bioshock became its sole focus.
2K's 'quality of life' change for BioShock is that Linux users can't play it anymore
By Joshua Wolens last updated
News New patches to the BioShock games added an unnecessary launcher that's causing havoc for players on Steam Decks and Linux desktops.
BioShock Infinite's Bread Boy proves game development is a fathomless mystery
By Shaun Prescott last updated
News Also: the BioShock Infinite man baby was meant to be an actual baby.
How one phone call saved a tiny new studio and gave the world System Shock 2
By Samuel Horti last updated
Making of Irrational Games co-founders Ken Levine and Jonathan Chey on the immersive sim's rollercoaster development.
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