Interviews
Latest about Interviews
Blizzard explains why Diablo 1 isn't being remade as a standalone game
By Tom Marks published
video We sat down with the Diablo 3 team to talk about remaking a classic.
Overwatch interview: the death of hero stacking and the Sombra ARG outstaying its welcome
By Tom Marks published
video
The Shattering's portrayal of self-reflection is more terrifying than any jump scare
By Joe Donnelly published
Interview Super Sexy Software bares all about its upcoming atmospheric psychological horror game.
PC Gamer vs. The Elder Scrolls: Legends devs — watch us duel and chat
By Tom Marks published
interview We talk to Dire Wolf Digital creative director Paul Dennen over a couple of friendly matches.
The future of Overwatch, according to Blizzard
By Justin Mahboubian-Jones published
interview Blizzard talks new game modes, heroes, and the problem with Reinhardt in Overwatch.
Failbetter co-founder Alexis Kennedy on indie storytelling and guest writing for BioWare
By Joe Donnelly published
interview Kennedy's writing credits already include Fallen London, Sunless Sea and Stellaris.
Pete Hines on The Elder Scrolls: Legends: “We could call it launched right now if we wanted”
By Tom Marks published
interview We speak to Bethesda’s VP of PR and Marketing about how its new card game is bedding in.
Secret Legend is a gorgeous game inspired by Zelda
By Tom Marks published
foxy It can be hard to hide the Unity engine, but action adventure game Secret Legend does it beautifully.
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