Strategy
Latest about Strategy

The unofficial Civilization 7 manual: everything Civ 7 doesn't tell you about its rules and systems
By Jordi Taeka published
handbook Civilization 7 doesn't explain many of the things you need to know to play it well. Here's how it all works.

Civilization 7's 'first major update' tweaks balance and fixes some UI issues, but don't expect an overhaul
By Tyler Wilde published
news Civilization 7's 1.1.0 patch is available now for PC and consoles, and is Firaxis' first big response to player feedback.

Civilization 7 needs some big expansions to feel complete, and I'd start with one that adds the years after 1950
By Len Hafer published
Next turn It's a good foundation, but Firaxis has some building to do if Civ 7 is going to attract more Civ 5 and Civ 6 players.

Total War: Warhammer 3's next patch will overhaul its Kislev faction, which Creative Assembly has 'identified as the most in need of a deep review and rethink'
By Rick Lane published
News Bear necessities.

I did not expect the most promising turn-based tactics game of Steam Next Fest to star the Teenage Mutant Ninja Turtles, but here we are
By Robin Valentine published
TACTICOOL You can try TMNT: Tactical Takedown for free until March 3.

Civilization 7's first in-game event postponed so Firaxis can 'prioritize quality-of-life improvements'
By Andy Chalk published
news The next Civ 7 update is scheduled to arrive on March 4.

EA just released source code for a bunch of old Command and Conquer games, and added Steam Workshop support to bangers like C&C 3: Tiberium Wars
By Joshua Wolens published
News How could I expect a source code release by my own forces?

An autobattler designed by Magic: The Gathering creator Richard Garfield is coming in March
By Jonathan Bolding published
news Vanguard Exiles calls itself "a boardgame that can't be a boardgame."
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