GDC 2025
Latest about GDC 2025

Papers, Please creator Lucas Pope says 'it's a tragedy' his 2013 immigration sim now feels so on-the-nose: 'You want your work to be relevant, but at the same time, wow, I really wish it was not that f***ing relevant'
By Wes Fenlon published
news The fictional 1980s setting of Papers, Please doesn't feel so distant.

'Searches for Invisible Woman went up 3,000%': Marvel Rivals devs innocently reflect on how popular some of their heroes have become
By Elie Gould, Wes Fenlon published
News We all know why the searches were so high.

Helldivers 2 CCO Johan Pilestedt says the industry's got it backwards by putting features over fundamentals: 'We talk way too little about the core philosophy'
By Harvey Randall published
News Visualise, then execute.

Balatro's first demo could be edited with Notepad to unlock the whole game—the solution? 'Bury it as soon as possible' with a 'newer, shinier version'
By Harvey Randall published
News "It was very important to do that quick."

Game dev union marches through industry event to demonstrate that it's about 'taking action and organizing change'
By Tyler Wilde published
news The United Videogame Workers took to the halls of the Game Developers Conference to announce itself on Wednesday.

Balatro's LocalThunk isn't 'trying to pull a Banksy', he just 'wanted to be left alone to make his game'
By Justin Wagner published
News According to his publisher, LocalThunk’s anonymity is less about artsy obfuscation and more about minding his own business.

Johan Pilestedt warns that Helldivers 2 took 4 more years than planned because Arrowhead skipped pre-production and dove right in: 'Always do your homework before you start spending millions and millions and millions of dollars in making a game'
By Morgan Park published
NEWS Sound advice, but easier said than done.

Helldivers 2's Johan Pilestedt says developers need to start taking more risks: 'Safe bets are a death sentence for the studios that try to make them'
By Andy Chalk published
news Pilestedt says the game industry has a "convergence problem," and it won't find sustainable success until it breaks out of it.

Arrowhead’s CEO got a call from PlayStation when he said players could save their money and wait to buy Helldivers 2 until the servers were fixed: They ‘asked me what the f*** I’m smoking’
By Justin Wagner published
News It’s said you should always be closing, even on Super Earth.

The United Nations asked Helldivers 2 studio Arrowhead if it'd give a talk on psychological manipulation: ‘Could we brainwash an entire community to fight for a fascist state? … Would we be okay with that? Turns out, yeah’
By Justin Wagner published
News Players’ eagerness in the fight for Super Earth begs the question: are we the baddies?
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