DLSS
Latest about DLSS

FSR 4 may be a simple upgrade for FSR 3.1 games according to leaks, which hopefully means we won't see a repeat of FSR 3's poorly-supported launch
By Andy Edser published
News Has AMD learned from the mistakes of FSR 3? We can only hope.

Turns out there's 'a big supercomputer at Nvidia… running 24/7, 365 days a year improving DLSS. And it's been doing that for six years'
By Dave James published
news It's all part of the process.

I'll say it: The best thing I saw from Nvidia at CES wasn't its sweet new GPUs, but some tasty AI every RTX gamer can enjoy
By Dave James published
FPS in disguise The new transformer model for DLSS could be... er... kinda transformative.

Is the new RTX 5070 really as fast as Nvidia's previous flagship RTX 4090 GPU? Turns out the answer is yes. Kinda.
By Jess Kinghorn published
News Saying 'Marvel Rivals' until the words lose all meaning.

It's time for me to admit that AI-accelerated frame generation might actually be the way of the future and that's a good thing
By Jacob Fox published
DLS-yes It pains me to say it, but maybe we should focus less on traditional rendering.

Nvidia RTX 50-series and dev kit show that rasterization is old news and we're now firmly in the era of AI rendering
By Nick Evanson published
news Though for now, we'll just have to make do with a video as to what it all means for in-game graphics

AMD's FSR 4 will use machine learning but requires an RDNA 4 GPU, promises 'a dramatic improvement in terms of performance and quality'
By Andy Edser published
News As an owner of an RDNA 3 card, boo. Still, here's hoping those image quality claims prove out.

Intel researchers create a method for AI-generating frames in games without added input latency
By Nick Evanson published
news It's the holy grail of AI frame generation: extrapolation, not interpolation.
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