Superhot VR grosses over $2 million in a single week

(Image credit: Superhot Team)

Superhot VR is one of our favorite VR games, one where "it’s possible to toss a brick at a man, knock his semi-auto pistol into the air, catch it, and bash him over the head with it before shooting three other men out of a helicopter behind you." It's done quite well for indie studio Superhot Team, as their director of special projects Callum Underwood boasted on Twitter: "SUPERHOT VR has grossed over 2 million dollars on all platforms in the past 7 days alone. Thank you players!!"

Those numbers include an estimate of PlayStation VR sales because the relevant sales figures haven't been released yet, but as Underwood says in a follow-up tweet, "our IndieBI analysts are confident!"

Perhaps this has been the Christmas when VR headsets start showing up as presents on the regular, and perhaps the announcement of Half-Life: Alyx has invigorated wider interest in virtual reality. Or maybe it's just that Superhot VR is on sale and it's still the number one VR shooter everyone recommends.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

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