Superhot Team is now funding games but says it's 'totally not a publisher'
Superhot Presents will offer initial funding to indies.
Superhot Team is getting into the publishing game, kind of. Superhot Presents, announced today, is a funding initiative designed to help indies who don't want or need a traditional publisher. The Frog Detective adventure game series and Knuckle Sandwich, a retro RPG, are the first to take advantage of the fund.
While Superhot Presents emphasises that it isn't a publisher, it's offering more than cash, promising business mentorship and advice. The main objective, though, is to inject money into indie development.
"Ultimately, Superhot was created for the fans, and they helped fund us when cash was tight," said Superhot's Callum Underwood. "Superhot Presents is our way of sharing with other developers the support we've had from our great community, we're now opening our war chest and providing starting or finishing funds to those that pique our interests. Not publishing, just funding with a side portion of advice."
The Haunted Island, a Frog Detective Game is a lovely, relaxing puzzle romp where you can interrogate critters about ghosts and stare at things through your magnifying glass. The Haunted Island made it into our list of the underrated PC games of 2018 and Frog Detective 2 is due out this year.
Last year, Knuckle Sandwich smashed its Kickstarter goal in 12 hours, but the first time we played it was way back in 2015. It's a strange mix of turn-based combat, mini-games and inspirations as broad as Pokemon and Fargo. Developer Andrew Brophy has been working away on it for years, but maybe the cash boost will nudge it closer to release.
Superhot Presents isn't looking for pitches from developers, apparently, but it invites devs to send "spicy gameplay gifs" on Twitter.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.