Superhot is free on the Epic Store today only

(Image credit: SUPERHOT Team)

The latest giveaway in Epic's 12 Days of Free Games is Superhot, the first-person shooter in which time slows to the consistency of melted cheese, only speeding up when you choose to act. Phil Savage gave it an 84 in his review when it came out back in 2016, describing it like so:

"Superhot makes bullet time feel fresh. This is more than a slo-mo gunfight—by inextricably linking distance and time, the most convoluted action sequences are made possible. You'll sidestep bullets, throw objects and shoot at the point you hope the enemy will eventually be standing. It works because the rules are so consistent. There's no reloading, but throw an object at an armed enemy and they'll drop their weapon. You replenish ammo by getting a new gun—throwing your empty one at an enemy, and grabbing theirs. I've done this many, many times, and it never stops feeling badass."

You'll have to grab Superhot today because another game will be free tomorrow, and the teaser image on the Epic Store shows a little matchstick burning away. My guess would be that Little Inferno, the cheery Burton-esque game of pyromania capitalism, will be tomorrow's freebie.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
PC Gamer magazine issue 408 Doom: The Dark Ages
PC Gamer magazine's new issue is on sale now: Doom: The Dark Ages
A gigantic terracotta sentinel made of living armor
Total War: Warhammer 3's army of Cathay has broken containment and is making its way to tabletop Warhammer at last
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'