Suicide Squad: Kill the Justice League's early access bug shows the need for an offline mode
It's been taken offline to fix a bug, making it unavailable for early players.
In parts of the world where it's already January 30, Suicide Squad: Kill the Justice League is already available—at least for the eager beavers who pre-ordered the Deluxe Edition. Or it should be available, but in reality nobody can play it because the servers have been taken offline to fix a bug.
The bug in question has been giving "a number of players" full story completion the first time they log into the game, and lamentably for early access players the fix requires some server maintenance, taking the game offline and rendering it unplayable.
"We expect this to take several hours," reads the tweet from the official Twitter account.
We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion.To resolve this issue, we will be performing maintenance on the game servers. During this time the game will be…January 29, 2024
Better that this issue is caught now instead of after the full launch, though that's unlikely to make players who shelled out extra to get early access very happy. It's a bit of a red flag, too, leaving me to wonder how many other bugs are lurking, waiting to force Rocksteady to take the game offline again.
The issue is exacerbated by the absence of an offline mode. In other games, the servers going offline would be a minor nuisance, bringing things like leaderboards and matchmaking down, but not necessarily the entire game. But Suicide Squad is currently online-only, so even if you only care about playing through the story, you're still out of luck.
The good news is that an offline mode is coming in a post-launch update, but these sorts of issues really emphasise how it should have been available out the gate.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.