Strife: Veteran Edition remasters the Doom-era FPS/RPG

Strife

Well here's a lovely Christmassy surprise. Strife—the Doom-era game that mixed first-person shooting with first-person roleplaying waaay before Deus Ex—is now on Steam, in remastered, 'Veteran Edition' form. Despite the name, they haven't tinkered with the game to make it more palatable to war veterans, but they have (optionally) smoothed over many of its jagged pixels, restored a cut multiplayer mode, and generally ensured that Strife should be more compatible with today's mega-monitors, and with the youth of today's pixel-phobic retinas. It's also 25% off until next Friday.

A persistent complaint I've noticed across Steam reviews and on the game's Steam forum is talk of sluggish mouse controls, but the developers are aware of this issue and say that they've fixed it in the beta build, so maybe give that a download if you find yourself suffering from that particular problem. Tech talk aside, why should you be interested in Strife? I'll let Paul Dean's Reinstall and Richard Cobbett's Crapshoot do the talking.

Along with the reinstated Capture the Chalice multiplayer mode, automap objective markers, and a Torpedo weapon HUD, Strife: Veteran Edition adds the following stuff:

  • Support for high resolutions, with proper aspect ratio.
  • OpenGL for video backend to provide portability and support for vertical sync.
  • Dynamic lighting and bloom
  • Widescreen support.
  • Ability to freely rebind all keyboard, mouse, and gamepad inputs.
  • Steam Achievements
  • Steam Trading Cards

If you'd rather buy it DRM-free, it will be coming to GOG in a few weeks.

Tom Sykes

Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.