Stellaris dev explains how planets work

Stellaris Titanic Life

Paradox only started its series of Stellaris dev diaries a few weeks ago, and already it's on number 9. This one expands on the galaxy generation explanation from the third diary, getting down to the level of individual planets and their makeup.

First up, each habitable planet is made up of tiles. You can clear blocked tiles of mountains to create more space, and work a tile by placing a Pop (population unit). You'll want to use some of these tiles to place buildings, and take advantage of adjacency bonuses to maximise efficiency.

Planets are differentiated by modifiers which add flavour and stat bonuses. A planet can have "particularly large lifeforms", or "Titanic Life", which adds a bonus to society research.

Another way to differentiate planets is their resources, which are generated as deposits and spawn on planets depending on their type and modifiers. You obviously have to travel to more than one planet to collect all of the resources you'll need, and some are more likely to be found in certain parts of the galaxy (e.g. inside a nebula).

You can still find resources on uninhabitable planets via their orbital resource slot that allows you to place a Mining Station or Research station in orbit around the planet. The devs promise to tell us more about rare resources (and the Spaceport) in the next diary.

Latest in Strategy
Mongolian throne room
Crusader Kings 3 saddles up for a long-awaited return to the east with its first Asian DLC, Khans of the Steppe
Manor Lords promo art - knight on horseback looking at a medieval village in the distance, viewed from behind
PCG's best city builder of 2024 is adding a map with a gigantic hill in the middle: the perfect spot for your next castle
Maximillian from Evil Genius 2
Rebellion CEO says Evil Genius 3 could happen but wonders 'what else could we do with it other than a base-building game?'
A city from 1800
One of the best city builders of the last decade is currently 90% off on Steam
Company of Heroes 3
Company of Heroes 3 is free to try and 50% off, so it's the best time to check out the beefy 2.0 overhaul
People swimming in a pool and lying on floats
Planet Coaster 2's spring roadmap splashes down, with 'round-bottomed flumes' coming in March and buildable restaurants arriving in April
Latest in News
Astarion, a beautiful vampire spawn in Baldur's Gate 3, looks dubiously at the player character.
'What do you mean real actors?': Astarion's VO, who shared an awards category with Idris Elba after Baldur's Gate 3, remembers the dark ages of mocap
Cards swirl in an interdimensional vortex in Balatro's trippy intro sequence.
LocalThunk gave up making Balatro for 3 months but resumed because 'I was bored but the internet was out so I couldn't play Rocket League'
PowerWash Simulator 2 screenshots
'More evolution than revolution': PowerWash Simulator 2 is coming late 2025, and it's bringing online multiplayer and split-screen co-op with it
Dante smiling
'No AI used': Netflix's Devil May Cry showrunner confirms that all of Kevin Conroy's lines were recorded before he passed
Nvidia RTX 5090 Founders Edition graphics card on different backgrounds
AI will be crammed in more of the graphics pipeline as Nvidia and Microsoft are bringing AI shading to a DirectX preview next month
Mongolian throne room
Crusader Kings 3 saddles up for a long-awaited return to the east with its first Asian DLC, Khans of the Steppe