Steamed Hams but it's a Team Fortress 2 map
No, Mother, it's just the northern lights!
Well, you can add Team Fortress 2 to the growing list of entries into the Steamed Hams meme. A mapper called Whomobile has created a Steamed Hams map for TF2, in which players collect steamed hams and deliver them to Skinner's house, which intermittently catches fire. Players, upon dying, drop steamed hams. (That's what Skinner calls hamburgers. It's an Albany expression.)
If you're not familiar with the Steamed Hams meme, it stems from an episode of The Simpsons called "22 Short Films About Springfield," in which Principal Skinner invites Superintendent Chalmers over for dinner, accidentally burns his roast, and attempts to cover it up by passing off Krusty Burgers as his own cooking. The skit culminates with Skinner's house burning down with his mother trapped inside while he pretends the flames are the Aurora Borealis, in an attempt to avoid embarrassment in front of his boss. The episode has been the source of a number of video remixes posted to YouTube, including a surprisingly good "Steamed Hams but it's Metal Gear Solid."
The features list for the map, at least, is breathtakingly honest:
- Not Very Well Balanced!
- Gigantic Sightlines!
- Based off a meme that will die off in a month!
I didn't see anyone actually playing the map on any community servers, but I ran around it solo for a few minutes. There's an approximation of the Krusty Burger across the street from Skinner's house, and there's huge stack of newspapers in Skinner's garage area, presumably a nod to the episode where he got pinned underneath them and was presumed murdered.
Also, I sincerely doubt the meme will die off in a month, or ever. Memes are eternal. Plus, "Steamed Fortress 2" has a nice ring to it.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
13 years after Shadows of the Damned's notoriously difficult development with EA, Suda51 has fully healed from the 'injury' of rewriting the game 6 times: 'I actually have a lot of really fond memories of the experience'
The Red Dead Redemption PC port isn't a GTA Trilogy-style disaster, it's now the best way to play the game