Starfield mod lets you disable the dialogue camera
Our long nightmare is over.
Starfield's dialogue camera, like its persuasion system, gives some real strong Oblivion flashbacks. Maybe you're into that, but if staring directly into the glistening wet eyeballs of every NPC while you talk to them isn't your thing, there is at long last a mod for that.
Disable Dialogue Camera lets you have conversations in either third-person or first-person but without the abrupt zoom. It makes those group chats, like the one where you're introduced to various members of Constellation for the first time, a bit less uncanny. You can keep moving while talking as well, if you're one of those people who can't help but spin around in circles and jump on the furniture while talking to NPCs.
It's compatible with Enhanced Dialogue Interface, a popular Starfield mod that centers the dialogue options and improves their clarity, and is customizable too. There are a variety of themes if you want your text to come in Fallout-style boxes or hover slightly off to the side, the way Geralt of Rivia prefers.
To install the Disable Dialogue Camera mod you'll first need the Starfield Script Extender and Address Library for SFSE Plugins. With those installed, you'll be ready for even more of the best Starfield mods, which can make your inventory more sortable, skip all those docking sequences, add a New Atlantis map, stop enemies from being such bullet sponges, speed up the ladder-climbing animation, and more.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.