Starcraft 2: Heart of the Swarm - Blizzard talk balance issues and banelings

Starcraft 2 Heart of the Swarm preview

This article originally appeared in issue 245 of PC Gamer.

The StarCraft IIs, they are a-changing. After two years, Blizzard have finally got the competitive balance of their space-set RTS just right. But just as they've massaged the numbers into place, just as they've buffed and nerfed it in the right spots to make the world's premier e-sport, they've decided to smash it all up.

Heart of the Swarm is the second in the StarCraft II trilogy, and it will drastically change a game that has raised the e-sports banner high over the past few years. A game that a cadre of elite players depend upon for their livelihood. It must be a scary time for the developers.

Starcraft 2 Heart of the Swarm preview

But designer David Kim isn't feeling the fear. “While it's pretty scary, we're also confident that we're ready to go ahead with it. We have the experience of tuning units in the past – not only in the beta – but through patches. We think we're prepared in terms of the things we have to look for.” Blizzard have it easier than some when it comes to this kind of tuning. A vast, competitive userbase plays on Battle.net's ladders every day, and professional players are quick to determine the weaknesses and strengths of new additions. “Right now we have a small playtest group internally of the best StarCraft players across all of Blizzard,” Kim says. “Some of the players are from the Q&A team, some players are from the development team.”

But no matter the amount of fiddling that goes on internally, Kim and his peers won't be happy with the balance until a hefty beta period is through. “I don't think we would be able to ship the game right now and have the pros play it at a balanced level. That has to be done during the beta.”

Starcraft 2 Heart of the Swarm preview

Wings of Liberty's beta uncovered some serious balance problems Blizzard had missed, but players also complained about units and powers that Kim and co believed would eventually even out. “Banelings [stubby-legged balls of exploding acid goo - StarCraft II Ed] used to be considered super powerful in the WoLbeta, but we left them as they were. We realised that as the Terran players' micro became better, so the marine spread is a little faster and the damage banelings actually do is reduced.”

But not all of WoL's now-venerable units will be left alone. The slug-bodied, spine-spewing Zerg hydralisks – decidedly underused in the competitive community – have been retooled to facilitate their successful deployment. They're faster, and work particularly well with the new Zerg viper: the latter unit can yank bothersome enemy units into a mass of squidgy Hydralisk flesh, letting the monsters tear the interloper apart with chitinous spikes.

StarCraft II has such a wide fanbase that Blizzard won't be able to please everyone with Heart of the Swarm– but an obsessive level of testing means they can give it a damn good try.

Latest in Strategy
Tzarina Katarin Bokha, the Ice Queen of Kislev
Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
Age of Empires 2
Former Age of Empires 2 dev claims Microsoft demanded its first expansion should have a Korean faction, because 'StarCraft sold 3 million copies in Korea'
Endless Legend 2 Kin faction reveal
It's turtle time: Endless Legend 2's first faction is the fortification-loving Kin of Sheredyn
Latest in Features
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Immortal Pillars expansion for Age of Mythology: Retold
Age of Mythology Retold's new Chinese pantheon expansion takes a bold stance on updating an old game: Just make good new stuff
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP