Star Wars: The Old Republic 2.1 update released - adds hair cuts, colour co-ordination and cats

SWTOR Customization thumb

See now this is technology I can get on board with. As someone who's not a fan of letting someone get that close to my head with a pair of scissors, the idea of a giant holographic insta-salon is extremely appealing. Unfortunately, for now, it's progress limited to the now released 2.1 "Customization" update for The Old Republic .

As the name implies, the update bumps up the number of ways you can tweak and tailor your character. For starters, that holographic Appearance Designer will let change physical features, hairstyle, hair colour, and even species. Which does open the way for a player to take the role of Gok Wan, offering condescending advice to other characters about how to really bring out their head tentacles. I suppose at least he's got a Star Wars-ish name.

Also available are Dye Modules, letting you recolour crafted kit above Level 15. Both Dye Kits and the Appearance Designer require Cartel Coins, SWTOR's microtransaction currency, although Dye Modules can also be crafted.

Rounding out the update are the previously trailed Cathar, the imaginatively named race of cat people, who are also purchasable through the Cartel Market.

See 2.1's full feature list at The Old Republic update page .

Phil Savage
Editor-in-Chief

Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.

Latest in MMO
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Several adventurers in World of Warcraft Classic's hardcore server crying over the death of a fallen comrade.
Blizzard plans to revive WoW Classic Hardcore characters 'at our sole discretion', after DDOS attack puts major streamer guild OnlyFangs in the ground
A forester from Old School Runescape, contemplating life next to his pheasant friend on a green field.
You can finally try out Old School RuneScape’s first new skill in nearly two decades right now
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again