Star Wars: Tales from the Galaxy's Edge is a VR game based on the theme park
Head to Batuu in VR later this year.
A new Star Wars game is on the horizon, letting you explore the world of Batuu for the first time without having to take a trip to Anaheim or Orlando. It's the setting of Disney's Star Wars: Galaxy's Edge theme park, but in Tales from the Galaxy's Edge you'll be going off on an action-adventure rather than hitting up rides.
It's a VR affair from ILMxLAB, which designed Vader Immortal, and Oculus Studios. You'll be able to wander around Batuu's Black Spire Outpost, as well as some new regions of the planet, and hang out with characters both familiar and new, and you can expect various "styles of gameplay"—presumably meaning different traversal options and the like—and difficulty settings to broaden the net.
Details are slim at the moment, but with it launching later this year, we'll likely find out more soon. I wouldn't normally be all that enthused about a game based on a theme park—unless it's a horror romp, but that's a bit overdone—but for Galaxy's Edge, Disney created a whole world with its own history and relationship to the greater galaxy. It's firmly entrenched in the Star Wars canon now, with name drops and appearances in books, comics and TV shows.
Vader Immortal wasn't particularly involved—open some doors, flail around with your lightsaber, toss around some stormtroopers—so hopefully Tales from Galaxy's Edge will draw from conventional games and loosen the reins a little. ILMxLAB says it wants to move away from storytelling to "storyLIVING," which is an agonising way to say it wants to make more player-driven stories and suggests something a lot less on rails.
If you're in dire need of some Star Wars and can't wait around, check out our list of the best Star Wars games on PC.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.