Star Wars Battlefront 2 outlines how its crates and crafting systems work

What do we know so far about Star Wars Battlefront 2? Well, we know it probably won't have a season pass, that its classes aim to add depth to its team play, we know it's being written by Spec Ops: The Line's lead writer, and that it has lasers that kick and classes that matter. Now, we also know how its crates, crafting and progression system works, courtesy of the latest Star Wars HQ video. 

Showing off some in-game footage, the following trailer explores the incoming game's—due November 17—new crate, crafting and progression system, before taking a look at its classes and how these tie in with its upgradable crate-delivered star cards. Despite this all sounding quote interesting, the following short is peppered with some lightsaber combat and duck and cover firefights which is totally where my head's at.   

Observe:

As you'll note there, crafting supplies can be used to upgrade more common star cards into less common derivations. Doublers are in turn converted into surplus crafting supplies—all of which marks a pointed and welcomed change from the first game's rather frustrating map and mode lockout quirk. 

NeoGaf also notes Star War Battlefront 2's closed beta has now kicked off and that players should check their emails for codes. Best of luck if that applies to you.

Deputy Editor, PC Gaming Show
Latest in Action
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
A plastic duck dressed like a circus weightlifter
The 5th highest-rated game on Steam in 2022 is back with a multiplayer sequel
Ragnarok Battle Offline
After punishing my graphics card with Monster Hunter Wilds, I've returned to the rock-solid frame rates of my old hunting grounds: Windows XP
A unique aspect of Japanese architecture turned out to be a key reason the Like a Dragon games can reuse assets so effectively—and deliver more compact, memorable open worlds than western cities
Naoe looking at the wrist blade in Assassin's Creed Shadows
Ubisoft says don't compare Assassin's Creed Shadows' success to Valhalla: The latter launched in Covid's 'perfect storm' and feedback on platforms 'less affected by review bombing' is stellar
Latest in News
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Tzarina Katarin Bokha, the Ice Queen of Kislev
Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses
An image of a golden first place award from Geoguessr
'We're actually getting GeoGuessr on Steam before GTA 6': the Google Street View puzzler arrives on Valve's platform this April
Napster client circa 1999
Former music-pirating platform Napster to be reborn rather ironically as a metaverse for musicians to connect with their fans after $207 million deal
The snazzy red and black HyperX Cloud Alpha wireless headphones float in a teal void. The microphone is attached to the headset.
The best wireless gaming headset is now even better in the Amazon Big Spring Sale, boasting a more than $50 discount
A chip being held up in an Intel fab
Intel is reportedly 'working to finalize commitments from Nvidia' as a foundry partner, suggesting gaming potential for the 18A node