Stalker 2 could use online only DRM

STALKER thumb

GSC are currently considering using online-only DRM as a possible anti-piracy solution for Stalker 2, according to an interview with Ukrainian website KP spotted by Kokaku . GSC said:

"Protection from piracy? Part of the content will be located on the server and downloaded as the game progresses. Permanent internet access is required. Text information, code and quests will be loaded through that connection."

Later, speaking to Rock Paper Shotgun , GSC clarified that this was only one of many possibilities, saying:

“The idea of implementing DRM came in as a possible anti-piracy solution. You know the severe level of commercial piracy we have here in ex-USSR region. This said however, there is no firm decision to go for DRM with S.T.A.L.K.E.R. 2 as of now. Be assured, we do realize how uncomfortable this solution is for the players, so we'll continue looking for most effective, yet acceptable for all, way of protecting the game by the time of its release.”

We at PC Gamer are no fans of Ubisoft's online only DRM or the fact that Diablo 3 cannot be played offline and that sentiment still applies here. Online only DRM means that gamers can't play the games they've paid for if their connection drops, something that happens even to the best of us.

While we realise that piracy in the ex-USSR is rife, the Stalker series is one that is popular all over the world, not just in its home region. Many of those who bought the game did so because of the amazing Stalker modding community, something that would likely no longer be possible with a portion of the code locked off on a server.

GSC are haven't made a decision yet, but we for one certainly hope that they reconsider using a restrictive DRM system that would penalise legitimate customers and undermine the modders that have contributed so much to the Stalker series.

Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again