Stadia Founders Edition is almost sold out, so here's the Stadia Premiere Edition

(Image credit: Google)

The Stadia Founders Edition, a $129 package that includes Chromecast Ultra, a limited edition Stadia controller, a free three-month subscription of Stadia Pro for you and a friend, and a chance to nail down your Stadia username before everyone else, is apparently selling well. So well, in fact, that Google's director of games Jack Buser told GamesRadar that it's almost sold out across Europe, and North America isn't far behind.

Because of that, Google is removing the Founders Edition from its Store page in EU territories (Buser said it would be gone today, but at the moment it's still listed), and it won't be brought back. Instead, as stock of the package runs out in each region, Google will replace it with the Stadia Premiere Edition, which is close to—but not quite—the same. 

The Premiere Edition includes the Chromecast Ultra and a three-month Stadia Pro subscription, but the controller is "Clearly White" in color, rather than "Night Blue." It won't give owners a head start on selecting their handles, however, and the bundled three-month subscription won't include the Buddy Pass, which lets users share their Stadia Pro service with another user.

The Stadia Premiere Edition will go for €129 in Europe (the cost in other regions hasn't been announced but that's the same as the Founders Edition, so I'd expect similarly unchanged pricing elsewhere) and it will start shipping shortly after the Founders Edition packages go out.

Unfortunately, a release date more specific than "November" still hasn't been announced; a Google rep told GR that a full date will be announced "soon." Details, preorder links, and other relevant bits (which may still include the Founders Edition rather than Premiere depending on where you're located) are up at google.com.

Dare to compare!

(Image credit: Google)
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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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