Spirit of the PC 2016: Stardew Valley

Stardew Valley captured the spirit of the PC for us this year. GOTY gongs are chosen by PC Gamer staff through voting and debate. We'll be posting an award a day leading to Christmas, along with personal picks from the PCG team. Keep up with all the awards so far here.   

Phil: A twee, saccharine farming sim RPG about community, magic, and getting a good return on investment for your organic parsnips. Stardew Valley is a compelling thing, following your new life in a remote community as you grow your farm, meet locals and take part in local events. If you've played a Harvest Moon game, this will all sound familiar. But Harvest Moon never came to the PC. Its absence created a demand in the market filled by Stardew Valley's sole developer, Eric Barone, who single-handedly did the design, coding, art and music. It's easy to praise Stardew Valley as a technical achievement, and as a heartwarming PC success story. It's also worth celebrating because it's an incredibly good game. Whether you're planting crops, tending to animals, or exploring the mines, it's easy to get lost in the compulsive loop of integrated systems and crafting. Before long, you're invested—in the farm, the town, or the individual people—and expanding your local business in an effort to complete the next major goal.

in true PC fashion, it’s being updated for free with new content and fixes, mods are being made and shared, and a community is growing in a similar way to that of Terraria or the early days of Minecraft.

Tom M: There was a solid month of my 2016 consumed by thoughts of planting crops and wooing a redheaded bookworm named Penny. Neither are easy tasks, as Stardew Valley likes to take its time, giving me long days that somehow still feel far too short to get all my chores done. It doesn’t rush relationship building, completing tasks like the community center bundles can take a full calendar year, and raising enough money to make a respectable looking farm takes even longer. In a similar style to Skyrim or The Witcher, it puts you in the driver's seat of an immaculately detailed world with no wrong choices. The game isn’t without problems—tricky controls and a relatively light late game, for example—but what makes it so compelling is just how good it is at drawing me into that world. And in true PC fashion, it’s being updated for free with new content and fixes, mods are being made and shared, and a community is growing in a similar way to that of Terraria or the early days of Minecraft. Stardew Valley is an underdog success story, and a game I imagine I’ll be playing for years to come.

For more on Stardew Valley read our review, our guide to the endgame, and our roundup of the best Stardew Valley mods.

PC Gamer

The collective PC Gamer editorial team worked together to write this article. PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, UK and Australia, who you can read about here.

Latest in Sim
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Staring eyes in a face covered in oil
Death Stranding 2's PS5 release date is in June, let's hope it doesn't take 8 months to hit PC this time
Cities: Skylines 2 screenshot - street level at night
Cities: Skylines 2's asset editor remains a distant dream: Colossal Order is still working on it but says it's 'proven more technically challenging than initially anticipated'
Town in Tales of Seikyu with two townsfolk sat on the stairs
Tales of Seikyu is just your regular farming simulator, apart from the fact I've got shapeshifting abilities and I'm engaged to a pretty persistent kappa
A spacecraft flying near the sun in Elite: Dangerous
Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet
Birds in a garden in Birdfull
This cosy birdwatching idle game has me leaving behind my binoculars and enjoying the hobby from the comfort of my desktop
Latest in Features
Monster Hunter Wilds palico
One of the biggest victories of Monster Hunter Wilds' streamlining is I don't have to deal with those awful gimmick fights anymore
A vampire with a dark castle and swarms of bats in the background.
We need to decide on a genre name for Vampire Survivors-like games before a really terrible one sticks
Olivia, Alma and a palico
I wish Monster Hunter Wilds wasn't so afraid of letting me play Monster Hunter
SteelSeries QcK Performance mouse pads overlapping on a desk
The SteelSeries QcK Performance series has reignited my excitement over the simple pleasure of a quality mouse pad… and trying to click skulls with pinpoint accuracy
OneXPlayer 2 pro on a table
I never thought a handheld PC bloated with Windows could replace my Steam Deck, but after gaming on an old OneXPlayer 2 Pro I can see now I judged it too harshly
A screenshot from the original Assassin's Creed game
Assassin's Creed: Shadows is just around the corner, so come and see the last 17 years of the series' PC graphics at max 4K settings