Sorry, but EA Motive isn't working on a new Star Wars game
The studio shot down the rumor that surfaced last week.
Last week, our sister site GamesRadar reported on a recent EA Motive job listing for a programmer to work on "an upcoming Star Wars action game." The project was described as "an exciting new IP," and work on it was set to begin "immediately." Today on Twitter, however, the studio said the listing was an error, and that it is not actually working on a new Star Wars game at all.
Due to human error (hey, it happens!) we’ve seen a lot of speculation. While we’re not working on a new Star Wars project, we are working on something pretty special. Follow us here or check back for more info on what we’re up to! https://t.co/u6oJewebUNNovember 4, 2020
Motive Studios previously worked on Star Wars Battlefront 2 and found considerable recent success with Star Wars: Squadrons. General manager Patrick Klaus said last month that it's working on "several unannounced projects," and so the expectation that a new Star Wars game is in the works was perfectly reasonable—until it very specifically shot down that theory.
The job listing in question has also been changed, and all mention of Star Wars has been removed. In fact, there's no mention of any specific game or series at all, or even an indication as to whether it's something new, or a sequel of some sort.
It's a long shot, but Electronic Arts' Q2 2021 earnings call takes place tomorrow, and there's a possibility that we might hear something more about whatever Motive is up to then. We'll let you know if we do.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'