Some Destiny 2 endgame activities now require the DLC to access

With the release of Destiny 2's first DLC expansion, Curse of Osiris, the power level cap has been raised from 305 to 335, which means some endgame challenges formerly reserved for players near the 300 level cap are now reserved for players near the new level cap. Without spending $20 on the DLC, vanilla Destiny 2 players cannot level their guardians beyond 305, locking out the Prestige, or hard modes, of the Leviathan raid and weekly Nightfall strikes. 

Why is this a problem? It's the latest in a string of baffling design decisions and a failure to acknowledge them that has the hobbyist playerbase up in arms. Players who don't have the money to spend, or just don't have interest in the DLC, but still play regularly looking to maximise the challenge have now missed their window of opportunity to do so. In a move more aligned with how subscription-based MMOs update, Bungie has scaled up its endgame activities across the board, effectively removing a higher difficulty option altogether for anyone still sitting on the original release. 

Also limited to Curse of Osiris owners is the Heroic Strike playlist, which has a much lower power level requirement of 270, an incongruous design decision considering the pace at which many DLC players are leveling to 300 and beyond. Because the power cap has been raised, higher level loot drops with much more frequency, meaning you'll likely blaze by 270 if you're not there yet.

The enthusiast Destiny 2 community is fairly irritated. The Destiny subreddit is drowning in frustrated posts, some with comments comparing the necessary reaction to that of Star Wars: Battlefront 2's recent loot box fiasco. Even some of the community's biggest mouthpieces, including YouTuber Datto, aren't pleased by Bungie's recent string of design decisions and poor communication. 

Bungie reps have yet to address the issue, though Community Manager DeeJ tweeted earlier that we might see something in the weekly update post.

Combined with an increasing emphasis on placing Destiny 2's best loot in the Eververse microtransaction store, an endgame that putters out quickly, a misleading XP system, and a much more predictable 4v4 team-kill-or-bust Crucible mode, players certainly have the right to be disappointed. Curse of Osiris might have been content locked too far ahead of time to avoid an inevitable storm of criticism, but to Bungie's credit, the team has started taking steps to acknowledge Destiny 2's bigger issues. In an update titled The State of Destiny 2, Bungie outlined changes starting on a dripfeed in December that will "...support players who want Destiny to be their hobby…" For more on those updates, read our breakdown here

If Bungie's weekly blog update gives us anything to go on, we'll be sure to update this post accordingly. 

James Davenport

James is stuck in an endless loop, playing the Dark Souls games on repeat until Elden Ring and Silksong set him free. He's a truffle pig for indie horror and weird FPS games too, seeking out games that actively hurt to play. Otherwise he's wandering Austin, identifying mushrooms and doodling grackles. 

Latest in FPS
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Latest in News
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Tzarina Katarin Bokha, the Ice Queen of Kislev
Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses
An image of a golden first place award from Geoguessr
'We're actually getting GeoGuessr on Steam before GTA 6': the Google Street View puzzler arrives on Valve's platform this April
Napster client circa 1999
Former music-pirating platform Napster to be reborn rather ironically as a metaverse for musicians to connect with their fans after $207 million deal
The snazzy red and black HyperX Cloud Alpha wireless headphones float in a teal void. The microphone is attached to the headset.
The best wireless gaming headset is now even better in the Amazon Big Spring Sale, boasting a more than $50 discount
A chip being held up in an Intel fab
Intel is reportedly 'working to finalize commitments from Nvidia' as a foundry partner, suggesting gaming potential for the 18A node