Steam now warns you if that early access game you're eyeing up has been abandoned by its devs

TF2 Heavy giving the Bret Rambo thumbs up
(Image credit: Valve, YouTuber Mora Madness)

Update 06/02/2025: Valve has responded to PCG's request for more information on the new system. Basically, it's just as it seemed: Steam will pin a notice to any game that's gone over 12 months without a build being pinned to the game's default Steamworks branch, or if it has been over 12 months since the devs posted an update news post. You can find Valve's full guidelines below:

"If it has been more than 12 months (one year) since the developers of a game have updated the game and posted an 'update' type event to tell players about it, Steam will add a note to the store page, just above the Developer Questionnaire letting players know that the game has not updated in a while. This notice will appear when either of the following criteria has been met:

  • It has been more than 12 months since a build has been assigned to the 'default' branch in Steamworks.
  • It has been more than 12 months since the developer has posted an 'update' type event, communicating to players about the update (This includes all three 'update' type events: Major Update, Regular Update, or Patch Notes)"

Original story: It's got its ups and downs, but I rather like Steam early access. Being able to get in on the ground floor of something, watch it develop, and support developers whose ambitions might exceed their initial budgets is a neat thing. The downside, of course, is that sometimes the games just don't get finished. They get left permanently in an alpha state, their devs vanishing in the night, never to be heard from again.

Which is an issue, certainly. Also an issue: there's not been much on Steam to stop unsuspecting new players from picking up those abandoned games. Unless it's garnered enough negative reviews to catch a punter's attention, up to now it's been very possible for someone to pick up a dead early access game on the assumption it's still in active development.

I say 'up to now' because Valve has finally tried to rectify the problem. As spotted by SteamDB, early access games that have gone a long time without an update will now have a highlighted note added to the top of the 'Early Access Game' section on their store page, pointing out how long ago the last change was and warning that "The information and timeline described by the developers here may no longer be up to date". It seems to kick in after 12 months or so; I can only find the note on games that have gone update-less for 13 or more months, and it's notably absent from, for instance, Kerbal Space Program 2.

You can see it in action on the page for long-fallow early access game Cavern Kings, where it clearly states that it last got an update all of eight years ago.

Which is all well and good, but I think the system could do with some tweaking. The game Heartbound, for instance, last got a patch to its beta branch four days ago, so it's still undergoing active development, but anyone just cursorily glancing at its info box might be put off by the note that its last update came "over 13 months ago." Steam might have to widen the net about what counts as an 'update,' since I imagine that's contrary to the way many people will interpret the warning in its current state.

Correction: The most recent update for Heartbound was to its beta branch, which it seems Steam doesn't take into consideration. This piece has been updated to reflect that.

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Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

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