Where could a Sekiro expansion go next?

Sekiro expansion

No expansions have been announced yet for Sekiro: Shadows Die Twice, but FromSoft's previous games, Dark Souls and Bloodborne, have received important story expansions. They tend to tie up a lot of dangling story points (while delivering some exceptional boss fights and beautiful new areas), and Sekiro certainly has plenty of mysteries to explore. Let's take a guess at some new places a Sekiro expansion could go. Fingers crossed there's one in development!

Warning: the following contains a ton of spoilers for all of Sekiro: Shadows Die Twice.

To the past, to visit Tomoe

Hat tip to the Sekiro wiki for the video.

You hear about Tomoe quite a lot throughout the game, in ability descriptions and booze chats, and in Genichiro’s second form when he uses Tomoe’s lightning techniques. She was a powerful warrior, almost able to outclass Isshin, and she either found a way to reach the Fountainhead Palace or originated from there. She appears to be dead during the events of Sekiro: Shadows Die Twice, but as the Hirata Estate area shows, From games can easily travel through time. 

Dark Souls and Bloodborne's expansions both served as prequels. There's clearly a lot of history between the Owl, Lady Butterfly, Isshin and Tomoe that a Sekiro expansion could really dig into, but Tomoe is the most mysterious of the bunch. Was she a human who managed to reach the Fountainhead Palace, or one of the Okami? Why did she teach Genichiro her arts, and what was her clan like? What was her relationship to Takeru and why did he take the branch to the mortal realm? An expansion could tie a few of these questions up, and Tomoe would probably make for a great boss fight.

To the era of Isshin's prime

If you side with the Owl when he asks you to betray the young lord, you learn that Isshin and Emma are obsessed with killing Shura. Shura are individuals who have fallen into a killing frenzy and are on a path to demonhood. If you reach one of the longer endings you discover that the Sculptor's visions of rising flames were a prophecy forseeing his transformation into a fiery demon of hatred. In the Shura ending Sekiro's left arm catches alight and he goes on to kill thousands throughout Japan.

This is interesting because Isshin makes several references to having faced Shura before. He's also credited with building the Ashina clan up and squashing rebellions during his prime. Who were the shura that Isshin hunted in this era? In the main game you can wheedle a few secrets out of him if you give him enough booze, but I'd take an expansion that explores his past in more detail.

To the west

In one of Sekiro's endings the Wolf leaves Japan with the Divine Child and makes for the west to "the birthplace of the Divine Dragon". That's a great setup for a sequel, but an expansion could cover it too. The setup has obvious parallels to  Journey to the West. Could we see Sekiro travel to China?

'The west' is rarely mentioned in the game, except for one curious description explaining that the Divine Dragon came from the west and put down roots in Japan (perhaps because of the area's rich earth, which supposedly attracts gods). Before you fight the dragon's full form you chop through dozes of corrupted, vomiting dragons of the old tree. Is their dragon's sickness caused by the infestation you fight throughout Sekiro, or did the dragon bring it from the west? Why did the dragon travel to Japan in the first place? Why is it, too, missing its left arm? 

An expansion could also do more to explain how the Divine Heirs work, and reveal how immortality, the Palace waters, carps, and Fountainhead nobles all fit together. Failing that, an expansion could always go deeper into the Divine Realm, which would mean more gorgeous palaces and cool gods to fight.

For more on the game, check out our roundup of the best Sekiro mods, and catch a glimpse of the upcoming Sekiro manga spin-off, which looks excellent.

Tom Senior

Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.

Latest in Adventure
Inside
Limbo and Inside studio demands compensation from co-founder Dino Patti for alleged 'unauthorized use of Playdead's trademarks and copyrighted works'
Two characters sitting on a bench talking
Wanderstop review
Zoe showing off in front of Mio
Split Fiction review
Rusty Rabbit chomping a carrot like a cigar
Rusty Rabbit turns Yakuza's Kazuma Kiryu into a fluffy bunny
Pathologic 3 screenshot
Get ready to get weird in Pathologic 3: Quarantine, a free 'prologue chapter' about a young doctor looking for immortality in the world's most miserable town
A young woman's face bathed in light
Lost Records: Bloom & Rage Tape 1 review
Latest in Features
Fragpunk characters with weapon drawn
The latest big game on Steam is Fragpunk, or as I like to call it, 'kitchen-sink Counter-Strike'
Screenshots from Half-Life 2 RTX, showing the various new effects delivered by full ray tracing and enhanced assets.
I just played Half-Life 2 RTX, a fully ray-traced overhaul of the original, and its meaty headcrabs have me hankering for more
In a world of WoW Classics and Old School RuneScapes… could Final Fantasy 14 ever do the same?
Honey B Lovely
The state of Final Fantasy 14 in 2025: It's in a weird spot, huh?
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
A hunter grins and throws two peace/victory signs while wearing a Mimiphyta helm in Monster Hunter Wilds.
Monster Hunter Wilds' best change is to its layered armor, letting me finally run amok with dressup the way I should have always been able to