Sega splurges $776 million on Angry Bird creators Rovio

Key art for Angry Birds reloaded showing birds flying towards the screen.
(Image credit: Rovio)

Rovio Entertainment, the Finnish-founded studio behind the Angry Birds games, has agreed to its purchase by Japanese gaming giant Sega. Sega Sammy Holdings will pay $776 million (€706m / £625m) for the acquisition, which includes all eight of Rovio's global studios, and it's buying the company to "strengthen its position" in mobile gaming, which has always been Rovio's main focus.

Rovio is known as the Angry Birds studio because, well, it hasn't had another hit on the same scale. Later titles like The Croods, Nibblers and Retry enjoyed moderate success in some cases, but nothing like the grumpy avians. Angry Birds was released in 2009, as a paid app, and over the first six months of release became a word-of-mouth viral smash, eventually hitting the #1 spot on the App Store. By mid-2012 it had been downloaded over a billion times (Rovio claims it was the first game to reach such a milestone).

Rovio has released dozens of Angry Birds games, including direct sequels and the likes of Angry Birds Star Wars, as well as two Angry Birds movies. It went public in 2017 with a valuation of around $1 billion, and the lower price paid by Sega arguably reflects this inability to deliver another standalone success (even if Angry Birds on its own remains hugely popular and profitable). Sega nevertheless reckons the mobile market will be worth $263.3bn by 2026, and represent 56% of the total games industry.

"Among the rapidly growing global gaming market, the mobile gaming market has especially high potential, and it has been SEGA’s long-term goal to accelerate its expansion in this field," said Sega Sammy Group CEO Haruki Satomi. "I feel blessed to be able to announce such a transaction with Rovio, a company that owns 'Angry Birds', which is loved across the world, and home to many skilled employees that support the company’s industry leading mobile game development and operating capabilities."

"I grew up playing Sonic the Hedgehog, captivated by its state-of-the-art design," added CEO of Rovio Alexandre Pelletier-Normand. "Later, when I played Angry Birds for the first time, I knew that gaming had evolved into a true mainstream phenomenon, with the power to shape modern culture.

"Joining Rovio has been an honour and I am proud to have seen Angry Birds continue to grow, as we released new games, series and films. Less known but equally impressive is our industry-leading proprietary technology platform, Beacon, holding 20 years of expertise, allowing tight-knit teams to develop world-class GaaS products."

Pelletier-Normand ends by comparing Red, the main character in Angry Birds, and Sonic the Hedgehog as "two globally recognized and iconic characters made by two remarkably complementary companies, with a worldwide reach." Not sure I'd necessarily agree, but doubtless we'll be catapulting Sonic into Robotnik devices on our phones before long.

Rovio's board has approved the deal, which is for the entire company and values it at EUR 9.25 per share and EUR 1.48 per option, and the friendly takeover is expected to close by the end of this year.

Rich Stanton
Senior Editor

Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."

Read more
Flag of Saudi Arabia
Saudi Arabia buys Pokémon GO maker for $3.5 billion with a 'B'
Yoda Luke and R2 in Lego form.
Lego is going to make its videogames in-house from now on, says it would 'almost rather overinvest'
Lost Skies - in-game characters gliding on primitive parachutes
Bossa says 'disruption' in the game industry 'is not a phase, it's a fundamental transformation' of how games will be made in the future as it lays off more employees
Assassin's Creed meets PUBG
Ubisoft is reportedly talking to Tencent about creating a new business entity to manage Assassin's Creed and other big games
Kerbal Space Program 2 characters
Private Division's 'games and franchises,' including Kerbal Space Program, are reportedly being taken over by former Annapurna Interactive employees
Orc man looking pensively at camera
Former EA exec says the ailing mega-publisher missed a chance to snag Blizzard and other heavy hitters before Activision: 'EA saw all those first and passed on all of them'
Latest in Game Development
princeton review best game design programs 2025
The best game design schools, ranked by the Princeton Review 2025
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Latest in News
OpenAI logo displayed on a phone screen and ChatGPT website displayed on a laptop screen are seen in this illustration photo taken in Krakow, Poland on December 5, 2022.
ChatGPT faces legal complaint after a user inputted their own name and found it accused them of made-up crimes
Nvidia CEO Jensen Huang delivering pancakes and sausages to pre-GTC show hosts and guests, wearing an apron
'There might be a party. I wasn't invited,' says Jensen Huang of the rumoured TSMC proposal to join forces and run Intel's chip fabs
Endless Legend 2 Kin faction reveal
It's turtle time: Endless Legend 2's first faction is the fortification-loving Kin of Sheredyn
live action Jimbo the Jester from Balatro holding a playing card and addressing the camera
Balatro's first demo could be edited with Notepad to unlock the whole game—the solution? 'Bury it as soon as possible' with a 'newer, shinier version'
A massive beachhead assault in indie RTS Beyond All Reason
Over 110 players and 10,000 units clash as this free RTS celebrates its growing multiplayer scene with some of the biggest multiplayer battles ever fought
A group of bandits sweep into a tavern to viciously interrogate its subjects in the D&D 2024 monster manual.
'Hasbro pushed Sigil out of the nest': D&D's latest layoffs happened because the 'distinct monetization path' for its virtual tabletop Sigil never materialized