See Fallout 4's character system in action
![Fallout 4 Face Creation](https://cdn.mos.cms.futurecdn.net/81528beeff5237c1c5c5618d1e4a8b5a.png)
Bethesda has been pumping out videos detailing Fallout 4's S.P.E.C.I.A.L. system, but in case they're not your cup of polonium, we now also have a video that gives a broader overview of the character system. Todd Howard's dulcet tones narrate how pursuing certain character stats will open up varying perk selection avenues. There are 70 perks in total, and each has multiple levels of development that grants distinct, more powerful versions. Howard states the multiple perk levels allow for 275 options total.
The big number pleases me. Even though Bethesda has received some flack for detailing a season pass price before releasing recommended system specs, videos like this help underline the amount of variability in the base game. We'll find out for ourselves once Fallout 4 releases on 11 November.
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James is stuck in an endless loop, playing the Dark Souls games on repeat until Elden Ring and Silksong set him free. He's a truffle pig for indie horror and weird FPS games too, seeking out games that actively hurt to play. Otherwise he's wandering Austin, identifying mushrooms and doodling grackles.
![A jumpsuit-clad Lucy, played by Ella Purnell, emerges from a vault in the Fallout TV series.](https://cdn.mos.cms.futurecdn.net/5qjhFimq3zb45879UZVmuY-840-80.jpg)
Ella Purnell and Walton Goggins sure are excited for everyone to see Fallout season 2: 'No one's going to be able to predict what happens. There's some big twists this time around'
![Close up of Fallout Power Armor helmet on orange background](https://cdn.mos.cms.futurecdn.net/8gaY32d8GN7mrCiRf2wfck-840-80.jpg)
Disco Elysium game director Robert Kurvitz praises the first Fallout: 'It makes other post-apocalyptic worldbuilding seem like an amusement park'