Second World War FPS Day of Infamy enters "Early Access beta"

YouTube YouTube
Watch On

Day of Infamy, the Second World War-based standalone expansion to the 2014 FPS Insurgency, is now in "Early Access beta." That means new features including stats and rankings, the unit system, air support, new game modes, visual updates, a whole mess of bug fixes, and a fresh new trailer to mark the moment. 

It seems like something of an arbitrary step, since Day of Infamy was, and is, available for purchase as an Early Access release. Regardless of what it's called, this update is a big step forward: The introduction of rankings means that players will now earn cosmetic Unit items when they rank up, and character models will display the appropriate rank patches on their arms. All factions now have access to the "Carpet Bombing" option, while the US can call in Mustang strafing runs, and the Germans can deploy Stuka dive bomber attacks. 

Developer New World Interactive has also rolled out "First Wave" Units, one per faction, that will be available exclusively to Early Access players: The Gordon Highlanders for the Commonwealth, the 1st Ranger Battalion for the US, and the 1.Infanterie Division for Germany. Fallschirmjäger, 101st and 82nd Airborne divisions, and the 92nd "Buffalo Soldiers" Infantry Division are in development, and Canadian, Australian, and Indian regiments are also planned. 

Day of Infamy looked quite promising when we got our hands on it over the summer, and hopefully the move to beta will continue to carry it in the right direction. A full breakdown of changes and new content in the beta release is available here, although a few changes have been made since then in a hotfix that came out today. Day of Infamy is currently 25 percent off as part of the Steam Winter Sale, dropping it to $15/£11/€14 until January 2.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Action
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The First Berserker: Khazan review - Blade Phantom
How to claim The First Berserker: Khazan pre-order bonus and deluxe edition DLC
gta 6 trailer
Publishers 'don't want to be anywhere near' Grand Theft Auto 6 when it launches: 'It's proving to be very stressful'
An image of a Helldiver from Helldivers 2 shooting at a red dragon from Dungeons & Dragons.
'Ok, so dragon builds are a thing now': galaxy-brained Helldivers 2 player incinerates a bile titan with a hover pack and a flamethrower
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again