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Road Not Taken is an upcoming, abstract roguelike that draws its name and inspiration from probably the most misunderstood poem in the history of the English language . Under development by Spry Fox, it bills itself as "A puzzle about life and loss," and is slated for later this year.
Speaking to The PA Report , designer Daniel Cook shared his reasoning behind choosing the genre he did for this project. “One thing I love about roguelikes is that they provide almost a pointillist form of world building,” he said. “Each object behavior and visual is an opportunity to point a little bit of paint on the canvas. And together, over dozens of playthroughs and interactions, the bigger theme is revealed.”
Other details are hard to come by, but Cook also told the report there will be a section similar to Jason Rohrer's Passage , which I found very deep and affecting. You can read the official announcement and keep up with the development on Spry Fox's blog .
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Len Hafer is a freelancer and lifelong PC gamer with a specialty in strategy, RPGs, horror, and survival games. A chance encounter with Warcraft 2: Tides of Darkness changed her life forever. Today, her favorites include the grand strategy games from Paradox Interactive like Crusader Kings and Europa Universalis, and thought-provoking, story-rich RPGs like Persona 5 and Disco Elysium. She also loves history, hiking in the mountains of Colorado, and heavy metal music.
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