Resident Evil Village's new DLC will 'conclude' the Winters' family storyline

Capcom has revealed that Resident Evil Village's upcoming Shadows of Rose DLC will form the final act in the Winters' family storyline. Speaking to IGN, Village's Director Kento Kinoshita said that Capcom was "creating" the new DLC specifically "to conclude the Winters family Saga."

The mainline series has focussed on the trials and tribulations of the Winters family since Resident Evil 7, which saw protagonist Ethan Winters searching for his missing girlfriend Mia in the swampy bayous of Louisiana. Village continued the family's story in Eastern Europe, with Ethan on the trail of his newborn daughter Rose, who is kidnapped during the game's introduction.

The Shadows of Rose story, which forms part of the larger Winters' Expansion, takes place decades after the events of Resi Village, revolving around a grown-up Rose. Presumably, Resident Evil 9 (or whatever it ends up being called) will either introduce new characters or return focus to one of the series' more familiar faces.

Alongside the DLC's new story, Kinoshita also discussed the DLC's planned third-person mode, stating Capcom wanted to make something "as good or better" than the third-person perspective in the recent remakes of Resi 2 and 3. "Compared to the previous games in the series, Resident Evil Village has an exceptionally larger variety of player actions. You can guard, you can move while crouching, and there is a lot of examining objects. We made thorough adjustments to ensure that those unique animations would look completely connected."

The Shadows of Rose DLC will emerge from the gloom on October 28. If a new story and a third-person mode aren't enough to grab your attention, you might be interested to know that it also adds a playable Lady Dimitrescu to the game's Mercenaries mode.

 

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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.