Resident Evil 3 Remake hasn't been nearly as popular as its predecessor

(Image credit: Capcom)

Back in June, Capcom announced that Resident Evil had become its first series to surpass 100 million sales. Today's quarterly report has a less celebratory tone, with the publisher calling sales of Resident Evil 3 Remake "solid"—the cruellest compliment anyone can pay anything. 

2.7 million sales in three months is still a respectable number, but quite far behind Resident Evil 2 Remake's sales across the same length of time. It boasted more than 4 million sales by this point and then went on to beat the lifetime sales of the original game. There's still a chance Resident Evil 3 Remake will do the same, but it's still got close to a million to go before it beats the original Resident Evil 3. 

As business development manager Alex Aniel noted on Twitter, it's also lagging behind Resident Evil 5, 6 and 7. The latest game in the main series performed below Capcom's expectations, despite being a novel and terrifying reinvention, but it still managed to shift 3.5 million copies by the end of March 2017. Resident Evil 6 meanwhile, which was a bit of a mess at launch, still boasted sales of more than 4 million a few months later. Capcom called it a disappointment too. It seems like the publisher has started to rein in its expectations at last. 

Despite Resident Evil 3 Remake not living up to what we called the best remake of 2019, Capcom reported a year-on-year increase in digital sales for the first quarter and, even with the complications created by the coronavirus, hasn't had to make changes to its business plan for the year.

While the pandemic has clearly affected game development, more free time and a greater need for escapism means that people are gaming more than ever before, so that's probably not had an impact on Resident Evil 3 Remake's sales. Some lower review scores—we gave it 55—and less nostalgic appeal compared to Resident Evil 2 are more likely contributors. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

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