Remothered: Broken Porcelain is delayed into October
The supernatural psychological horror game was supposed to come out in August.
Remothered: Broken Porcelain, the sequel to the very-oddly-named psychological horror game Remothered: Tormented Fathers, is going to take a little longer than expected to arrive. Publisher Modus Games said in June at the Future Games Show that it would be out on August 25, but announced today that it's been pushed back to October 20.
A specific reason for the delay wasn't given. "After much consideration, we have reached a decision with Darril Arts and Stormind Games to delay Remothered: Broken Porcelain's release to October 20th this year," said Modus.
"We are incredibly excited to invite you into this wonderfully realized chapter of the Remothered story, but it’s important that we deliver the experience you deserve. Having additional time for polish and to accommodate unanticipated longer timeframes due to the current global situation will help us do exactly that.
"This also means that you’ll be able to explore the Ashmann Inn for the very first time during the spookiest time of the year, Halloween!"
Remothered: Broken Porcelain tells the tale of a young woman attempting to escape the supernatural forces within the Ashmann Inn, a place of mysteries, secrets, and danger. The Steam listing promises "realistic survival horror" and "intense stealth gameplay," with puzzles to solve, expanded lore to discover, and "new gameplay and storytelling elements." And while it's a sequel, Modus said it's also "the perfect entry point for new fans discovering the franchise." To learn more about the game, hit up remothered.com.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.