Raven will tone down the sun in Call of Duty: Warzone

Call of duty Warzone
(Image credit: Activision)

A visual effects artist at Raven has promised to tone-down the blinding lens flare effects on Call of Duty: Warzone's new map.

The response comes after players started complaining about the spectacularly sunny weather on Verdansk '84 making gunfights a pain, with one redditor even suggesting adding sunglasses as loot. A few suggest the lens flare problems predate the new map, but the general feeling is that Season 3 has ramped up the issue exponentially. Verdansk is just too dang bright.

Responding to Dexerto's coverage, Raven VFX artist Reed Shingledecker asked if this was really a problem—promising a quick and easy fix, if so.

Shingledecker explained he can't radically change the map's lighting, but can make certain effects like lens flare, dirt, and glare visuals a little less oppressive.

"I can only adjust the brightness of the lens flare on the screen," he writes in a follow-up tweet. "This includes the rays that draw on top of buildings and the screen dirt. I CANNOT control the haziness, god rays, or actual sun brightness."

Shingledecker reckoned he'd start on these fixes today, so expect any glaring changes to arrive fairly soon. Still, I reckon Raven really should add sunglasses as loot, if only for the coolness factor.

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.

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