Prince of Persia: The Lost Crown has a free demo you can play right now

YouTube YouTube
Watch On

There was a time when game demos were standard. Developers gave away a chunk of their game and if you liked it, you handed over some cash for the rest of it. In fact, the original Prince of Persia was available in a "shareware" version that gave players the first two levels of the game, after which they could pay for the remaining 11 if they wanted to keep going. 

These days, though, it's something of a rarity, which is why I think it's notable (and cool) that Ubisoft has released a free demo for Prince of Persia: The Lost Crown, the first new addition to the long-running Prince of Persia series since The Forgotten Sands in 2010.

Prince of Persia: The Lost Crown isn't set to release in full until January 18, but reviews are out now and it's quite good. We gave it a 72% score (as defined by our review policy, that's "a good game that's definitely worth playing"), saying that while it starts far too slowly, "its second half does a fantastic job of leaning into its strengths," with the net result being "a solid attempt at a metroidvania."

If you're uncertain whether it's quite solid enough for your interest, the demo's "carefully selected sections from the game, with early unlocks of time powers and amulets, to show the main gameplay features while not spoiling the story" is an ideal way to get a feel for it without having to watch the clock on the refund policy. You can take your time to decide if you dig it, and if not, hey, it's basically a free (if abbreviated) game.

The Prince of Persia: The Lost Crown demo is an 11GB download, which according to my quick math makes it about 41,200 times the size of the shareware demo of the original Prince of Persia. You can get it now from Ubisoft and the Epic Games Store.

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Close up of a king with his eyes really wide
While you're waiting for Kingdom Come: Deliverance 2, try this free Steam demo of a roguelike kingdom-builder where your peasants won't work unless you're looking directly at them
Eternal Strands screenshot
Eternal Strands, the physics-heavy RPG being headed by Dragon Age veteran Mike Laidlaw, will roll out a playable demo a week ahead of its full release
A mountain block dropping into place in Drop Duchy.
Drop Duchy is an unholy fusion of city builder, roguelike deckbuilder, and Tetris, and you can try it for free right now
A cartoon nun looks shocked and scared, bathed in green light.
The new game from the Blasphemous devs is like if Commandos was a metroidvania set in a Spanish monastery, and also the Green Beret kept losing his mind
live action Jimbo the Jester from Balatro holding a playing card and addressing the camera
Balatro's first demo could be edited with Notepad to unlock the whole game—the solution? 'Bury it as soon as possible' with a 'newer, shinier version'
Screenshots from Half-Life 2 RTX, showing the various new effects delivered by full ray tracing and enhanced assets.
The Half-Life 2 RTX demo is out now and well worth a go… if your graphics card can take it
Latest in Adventure
Image of illuminated manuscript-style drawings from the game Pentiment.
Random characters kept swearing in Obsidian's font-obsessed murder-mystery when its procedural error system ran amok: 'Naughtiness abounded'
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
Rosella encounters a satyr in a forest in King's Quest 4
Eagle-eyed streamer spots that Roberta Williams' portrait in King's Quest 4 is based on her author photo on the back of the game box: 'I never noticed it before.'
Myst puzzle game
'You’ve been asking, and we’ve been listening': Myst remake adds a whole new world to the classic adventure, one originally introduced in another overhaul from 25 years ago
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Latest in News
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'