What is it about giant godlike monsters that makes people want to clamber all over them? Maybe it's the fur (they just look so cuddly), or maybe it's the strange desire to wipe these monsters from the Earth, so that loved ones might resurrect, or an endless Winter might dissipate, saving mankind. The Shadow of the Colossus-inspired Prey for the Gods goes for the second one, which I suppose is a worthwhile reason, and if you've been following its funding campaign you'll be pleased to hear that the game has just reached its Kickstarter goal.
$300,000 was quite a low amount to ask for such a game, so perhaps it's not surprising that Prey for the Gods has succeeded, but I'm glad that it now has a greater chance of existing, than if the Kickstarter campaign had failed to gain any traction. I'm not sure that 10 days is enough time for it to reach the later stretch goals that would add extra bosses beyond the five that have been promised, but the ones for additional animations and more weapons/armour seem doable.
December 2017 is the estimated release date.
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Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.