PlanetSide 2 Community Design Meeting initiative: help address metagame concerns

PlanetSide 2 Bio Lab bust

As part of SOE's focus on factoring player proposals into PlanetSide 2's major updates , the PlanetSide 2 Reddit group's Community Design Meeting draws suggestions and feedback directly from players for direct submission to SOE. As PlanetSide 2 Creative Director Matt Higby stated: "I see our role on the development team as curators of the game, not necessarily the wellspring of all ideas."

The first topic under discussion involves possible improvements for metagame mechanics such as base capture bonuses, territory control, and experience points. Participants can share their thoughts through video, text, or audio formats. Tagging your post with [Metagame Design Meeting Idea] adds it to the voting pool, and the five highest-rated ideas will get direct responses from Higby and Senior Art Director Tramell Isaac on January 26 at 12pm PST. The talk will take place on the Azure Twilight outfit's Twitch stream .

I'm pleased to see another method for community input on PlanetSide 2's finer design tweaks. Some of the advice put forth so far sounds quite interesting, so be sure to check out Reddit's PlanetSide 2 page to see the outlines.

Omri Petitte

Omri Petitte is a former PC Gamer associate editor and long-time freelance writer covering news and reviews. If you spot his name, it probably means you're reading about some kind of first-person shooter. Why yes, he would like to talk to you about Battlefield. Do you have a few days?

Latest in MMO
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
Several tight-wearing superheroes surge towards the camera in a heroic fashion in City of Heroes.
One year later, City of Heroes' officially recognized fan server has me praying it's the future of dead MMOs
Several adventurers in World of Warcraft Classic's hardcore server crying over the death of a fallen comrade.
Blizzard plans to revive WoW Classic Hardcore characters 'at our sole discretion', after DDOS attack puts major streamer guild OnlyFangs in the ground
A forester from Old School Runescape, contemplating life next to his pheasant friend on a green field.
You can finally try out Old School RuneScape’s first new skill in nearly two decades right now
Ghoul in sunglasses
After years of playing as stupid, boring humans in Fallout, you can finally channel your inner Walton Goggins and become a ghoul in Fallout 76
WoW Classic: Season of Discovery
World of Warcraft Classic’s Season of Discovery may be teasing a legendary weapon that players have speculated is in the game for two decades
Latest in News
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway