Planet Coaster will rely on sophisticated 'Guest Brains' to determine attendee behaviour

Planet Coaster's developer diaries have discussed the incoming theme park builder's obsessive attention to detail in the past, however the latest is perhaps its most intriguing yet. Entitled 'The Guest Brain', developer Frontier Developments explores the sophisticated and idiosyncratic ways guests navigate and interact with the parks—and how your handiwork shapes their wellbeing. 

While the original Theme Park, for example, allowed players to gauge customer feedback via crude single-word descriptions, Planet Coaster has them aware of their surroundings—making cultured decisions, such as whether to hitch a ride on in-park transport to further-flung attractions or to go by foot instead. Attendees with families in tow are less likely to vouch for high-speed thrill rides and of course tiredness, hunger and whether or not they require a toilet are but a few of the factors which might influence their behaviours. 

In March, Andy spoke at length with Frontier's Jonny Watts—who also worked on spiritual predecessor RollerCoaster Tycoon—and while the number of options the pre-alpha offered at the time was impressive, the level of detail Planet Coaster promises now ahead of its November 17 launch suggests it's well on track to reinvigorate the theme park simulation genre. 

Deputy Editor, PC Gaming Show
Latest in Action
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The First Berserker: Khazan review - Blade Phantom
How to claim The First Berserker: Khazan pre-order bonus and deluxe edition DLC
gta 6 trailer
Publishers 'don't want to be anywhere near' Grand Theft Auto 6 when it launches: 'It's proving to be very stressful'
An image of a Helldiver from Helldivers 2 shooting at a red dragon from Dungeons & Dragons.
'Ok, so dragon builds are a thing now': galaxy-brained Helldivers 2 player incinerates a bile titan with a hover pack and a flamethrower
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again