Phil Spencer says Microsoft bought Bethesda to prevent Starfield being PlayStation-exclusive

Phil Spencer in a Grounded t-shirt
(Image credit: Microsoft)

During the hearing for the FTC's current case against Microsoft, Xbox boss Phil Spencer explained that part of the reason the company bought ZeniMax Media, the holding company that owns Bethesda Softworks, was the fear that Starfield might not come to Xbox. Bethesda had made a timed exclusivity deal with Sony for two of its other games, which would keep them off Xbox until a year after release.

"When we acquired ZeniMax one of the impetus for that is that Sony had done a deal for Deathloop and Ghostwire [Tokyo]... to pay Bethesda to not ship those games on Xbox," Spencer said, via The Verge. "So the discussion about Starfield when we heard that Starfield was potentially also going to end up skipping Xbox, we can't be in a position as a third-place console where we fall further behind on our content ownership so we've had to secure content to remain viable in the business."

Spencer explained to the court that releasing games on both consoles handed money to Sony that it then used against its competitor. "Every time we ship a game on PlayStation... Sony captures 30% of the revenue that we do on their platform and then they use that money among other revenue that they have to do things to try to reduce Xbox’s survival on the market," he said. "We try to compete, but as I said, over the last 20 years we've failed to do that effectively."

On the question of whether that meant The Elder Scrolls 6 would be exclusive to Xbox and PC, Spencer remained vague. "I think we've been a little unclear on what platforms it's launching on, given how far out the game is," he said Spencer. "It's difficult for us right now to nail down."

The first Bethesda game to skip PlayStation since the acquisition was Redfall, released in May, which hasn't exactly been a stinging blow in the war against Sony, with Spencer personally apologizing for its "disappointing" launch

The US isn't the only country holding up Microsoft's proposed $68.7 billion acquisition of Activision Blizzard. Trade commissions in several countries have either attempted to block the deal or remain undecided on it. We've got a handy map of which countries are blocking the Microsoft-Activision deal

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Read more
Aloy
Sony gets people scratching their heads after region-locking purchases of Horizon Forbidden West, 10 entire months after its initial release
Phil Spencer giving a talk on stage, wearing a t-shirt with an 'X' on it.
'Not every story is told in that way': Phil Spencer says that live service games aren't the answer to every problem, and that smaller games play an important role
The Elder Scrolls 6 teaser trailer - the stylized logo "The Elder Scrolls VI" over a sweeping landscape of mountains and arid plains.
The Elder Scrolls 6: everything we know about the next return to Tamriel
Shuhei Yoshida speaks on a conference stage.
Former Sony exec finally says the quiet part out loud: putting PlayStation games on PC is 'almost like printing money'
The creepiest guy leans in front of an NPC mid-conversation in Starfield.
Starfield promises it still exists as silence drives fans to space-madness, but it mostly just annoys everyone: 'They are deliberately choosing not to communicate more'
Saber Interactive's head honcho pulled a wild stunt to nab the Halo: Combat Evolved remaster, telling Microsoft he'd do the job for free before ultimately squeezing the publisher for millions
Latest in RPG
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Like a Dragon: Infinite Wealth money farm - Super Crazy Delivery
Like a Dragon series director sums up why sidequests are essential to a great RPG with a single metaphor: 'a good main dish alone will not earn you a Michelin star'
Image of a sweetroll with a candle in it
Bethesda marks Oblivion's 19th with a sweetroll, a candle, and absolutely no happy birthday gift for fans eager for the still-unannounced remaster
Fallout 76 ghoul screenshots
Getting to level 50 in Fallout 76 to become a ghoul actually isn't as daunting as it seems, which is why I created a new character
Koana, a main character in Final Fantasy 14: Dawntrail, stares thoughtfully at a book in his hands.
After a controversial coding slip-up fed stalkers info on their victim's alts, FF14 wipes the slate clean to try and fix its mistakes
Scorched person with their hands on their head
Ghoul players in Fallout 76 are starting to place their camps in the most radioactive areas of the map, and regular humans aren't happy: 'I had to inject 30+ radaway into my veins'
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights