Peter Molyneux: "Minecraft is one of the greatest innovations I've seen in gaming in the past ten years"

Fable 3 Thumbnail

Creative director of Microsoft Game Studios, Peter Molyneux, has confessing his love for Notch's indie hit, Minecraft.

Read on for the details.

Speaking exclusively to PC Gamer a few weeks ago, Molyneux said, Notch's indie is "One of the greatest innovations I've seen in gaming in the past ten years... Minecraft breaks all the rules of a game; it's got a very hard learning curve at the start, there's no leveling up, there's no mission structure, there's no experience, there's very few measurable things in there and yet it's hugely successful."

The lead designer of the Fable series also admitted that he's "Probably played more Minecraft over the last three months than any other game."

Fable 3's PC release date has just been confirmed as May 17. Thankfully, it's ditching Games For Windows Live exclusivity and will now also be available on Steam and as a boxed version in real-life "stores". Read the full report in PC Gamer UK issue 227 - on-sale now.

According to Molyneux, developers can sometimes be throttled by the forumulaic nature of modern game design: "I have these conversations with people all the time, they'll say "What are the core pillars of the game?" What are the first five seconds of enjoyment?", "What's the levelling up score?" It's as if they've got a bible of design which your game has to fit into and quite clearly things like Minecraft don't fit into that at all."

PRODUCTS
Latest in Games
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
kingdom come deliverance 2 thunderstone quest
Kingdom Come: Deliverance 2's masterful quest design can be summed up by one wonderfully weird search for a magic stone
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Blue Protocol players dancing minutes before the game closes forever
What will we do at the end of the world? If MMOs are any indication: mostly what we already do, plus a lot of dancing
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Latest in News
Two brightly colored stormtroopers dressed like Run-DMC stand in front of PAX Australia's WELCOME HOME banner.
Tickets for PAX Australia 2025 are on sale now
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again