Pete Hines on Starfield: 'We could make a safer, less buggy, less risky game if we wanted to'

An astronaut in a space suit waves to a large bug
(Image credit: Bethesda)

Never has a Bethesda game been released without at least a few bugs. We all know how it goes… we either cease to play Skyrim because our AI companions won’t stop running into traps, or we embrace the wonderful weirdness and turn it into streaming content. And it’s not just us players who feel the need to cut Bethesda games some slack for their shortcomings.

Likely in reference to all the talk around Starfield bugs, Bethesda’s Head of publishing Pete Hines recently spoke to Games Industry Biz, assuring them that “We embrace chaos" over at Bethesda HQ. If that means leaning into the little bugs that make the game a more freeing experience for players, then so be it. 

That’s how the company rolls, see.

“We could make a safer, less buggy, less risky game if we wanted to”, he continues. Sounds like a dream, Hines, so why didn’t you do just that? 

“What we try to lean into is player freedom. Yes, there's going to be some little things here and there where your companion might stand a little too close to you sometimes, yet the freedom you get, and the things that happen because of that, we absolutely love and embrace.

"Of course there are bugs. But does it take away from your experience? Or do you have a consistent, fun game that you just can't stop playing and experimenting with?"

While I’m sure that’s meant to be a rhetorical question, there’s a part of me screaming to answer “I kind of just want a game that works.” Still, Microsoft exec Matt Booty seems to think Starfield is one of the least buggy Bethesda games he’s ever played. Having seen the bug counts back in June, he reckoned that “just by the numbers, if it shipped today, this would have the fewest bugs any Bethesda game ever shipped with."

We covered exactly how much bugginess Starfield players will have to put up with in our How buggy is Starfield? list. So feel free to mosey on over there if you want to see just how free, consistent, and fun your first Starfield playthrough might end up. 

Starfield guideStarfield traitsStarfield companionsStarfield romance optionsStarfield console commandsStarfield mods

Starfield guide: Our hub of advice
Starfield traits: The full list, with our top picks
Starfield companions: All your recruitable crew
Starfield romance options: Space dating
Starfield console commands: Every cheat you need
Starfield mods: Space is your sandbox

Katie Wickens
Hardware Writer

Screw sports, Katie would rather watch Intel, AMD and Nvidia go at it. Having been obsessed with computers and graphics for three long decades, she took Game Art and Design up to Masters level at uni, and has been rambling about games, tech and science—rather sarcastically—for four years since. She can be found admiring technological advancements, scrambling for scintillating Raspberry Pi projects, preaching cybersecurity awareness, sighing over semiconductors, and gawping at the latest GPU upgrades. Right now she's waiting patiently for her chance to upload her consciousness into the cloud.

Read more
Skyrim intro cinematic skill - Hey, you. You're finally awake.
A Skyrim dev broke the game before launch when they made thousands of tiny ants cast individual shadows: 'Why is the game running so slow?'
A smiling man in military fatigues
Why do some games get a pass for jank and others don't?
The creepiest guy leans in front of an NPC mid-conversation in Starfield.
Starfield promises it still exists as silence drives fans to space-madness, but it mostly just annoys everyone: 'They are deliberately choosing not to communicate more'
Skyrim man fighting a wolf
Skyrim was 'personally rebalanced' by producer Jeff Gardiner just 2 weeks before launch: 'Well, I hope this is good'
The director and executive producer at Bethesda Game Studios, Todd Howard, addresses the crowd about the new Fallout video game during the Bethesda E3 conference at LA Live in Los Angeles, California on June 10, 2018. - The three day E3 Game Conference begins on Tuesday June 12.
'I think geniuses come up with terrible ideas, too': Former senior artist at Bethesda likens Todd Howard's struggles with complete creative control to George Lucas
Fallout 76 - a player in a vault suit gives a thumbs up
Fallout 76's former project lead says it's still his favourite game he worked on, but the initial reception was demoralising: 'I got yelled at in an Apple Store, I'll never forget'
Latest in RPG
Minthara BG3 looking upset
Another round of Baldur's Gate 3 unearthing reveals Minthara can end up living in a sewer, an unused beach ending, and more
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Like a Dragon: Infinite Wealth money farm - Super Crazy Delivery
Like a Dragon series director sums up why sidequests are essential to a great RPG with a single metaphor: 'a good main dish alone will not earn you a Michelin star'
Image of a sweetroll with a candle in it
Bethesda marks Oblivion's 19th with a sweetroll, a candle, and absolutely no happy birthday gift for fans eager for the still-unannounced remaster
Fallout 76 ghoul screenshots
Getting to level 50 in Fallout 76 to become a ghoul actually isn't as daunting as it seems, which is why I created a new character
Koana, a main character in Final Fantasy 14: Dawntrail, stares thoughtfully at a book in his hands.
After a controversial coding slip-up fed stalkers info on their victim's alts, FF14 wipes the slate clean to try and fix its mistakes
Latest in News
Shadow of Mordor's beloved nemesis system exists because the publisher threw a tantrum about second-hand sales
Silent Hill f transmission trailer screenshots
Silent Hill f is not messing around – now it's been banned in Australia
MOUNTAIN VIEW, CALIFORNIA - AUGUST 22: A view of Google Headquarters in Mountain View, California, United States on August 22, 2024.
'Google must divest the Chrome browser:' DOJ renews call for Google to sell Chrome, and Android could be next
Victory screen of Big Rigs showing infamous "You're Winner" message under a three-handle gold trophy
One of the worst games ever made is coming to Steam, but we won't know how cruel this joke is until we see the price tag
Sci-fi character from Dune
Dune: Awakening promises us a breath of fresh air, skipping early access for a full launch with no monthly subscription in May
Baldur's Gate 3 Karlach concept art
'The dream of the tech industry is to sell off your company at an overinflated price and retire,' says actor behind Baldur's Gate 3's Karlach, 'And I feel that's being done with game studios right now'