Last week's PC Gamer Show featured an Early Access game, which prompted a larger discussion around the PC Gamer office: how do we feel about the rise of paid pre-release? Since Minecraft made us more comfortable with the idea of selling incomplete games, we've seen dozens of PC games embrace paid alphas and betas as part of their development process—everything from MechWarrior Online to H1Z1 and Heroes of the Storm. But as studios benefit from early feedback and funding, are they giving back enough in return? Tom and Evan sat down to talk it over.
Share your thoughts on Early Access with us in the comments.
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