Grinding Gear Games has announced the name for Path of Exile's new expansion, which will be titled Lake of Kalandra.
The announcement, which was made on various social media channels, was accompanied by a short video revealing the expansion's logo, and two crucial dates related to the expansion. The first is the date for the full reveal, which will take place on August 11 via livestream. The second is the official release date for the expansion, which will happen just over a week later on August 19.
Given the full reveal is coming in a couple of weeks, there's currently scant info on what the new expansion will bring. However, in a news post on the Path of Exile website, the developers mentioned a "new challenge league" that will be coming as part of Lake of Kalandra. We can also surmise that the expansion is going to have an aquatic theme. Shortly after the reveal, the Path of Exile Twitter account announced a sale on hideouts and pets, stating "There's plenty of time before our next expansion to redecorate your lake-side hideout or add a seafaring friend to your collection."
- Since Path of Exile's expansion has been delayed, players are instead getting a month-long event featuring 'whacky ideas that never quite made it off the brainstorm board'
- Path of Exile 2's first patch of 2025 is coming later this week, with 'more rewarding' endgame mapping and the rollout of respawns when fighting pinnacle bosses
Grinding Gear Games have been busy of late. In May, the studio released the Sentinel expansion, which let players adjust the game's fighting challenge with the use of special Sentinel drones. The New Zealand developer is also hard at work on Path of Exile 2, which is designed to run concurrently alongside the original game. The sequel likely won't launch until next year at the earliest, so it's as well GGG is keeping expansions for the original game coming on the reg.
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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

















